![]() |
||||
GLOBAL AGENDAThis is a fantastic game that will really rock. The Profit Gamers Guild highly recommends members to check out this game.Rating 91%Here is a fast description from GA's site.GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict. In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda. The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.
----------------------------------------------------------------------------- Although the game looks fantastic there are a few things that I would like to see developed in the future. These would be space travel and space combat. This has been discussed with many Guild Officers and all agree, the planet based combat is great because of the Unreal Engine, but this type of fast paced action should be brought into space, sorta like A Universal Agenda. I hope the game developers keep these thoughts in mind, since a game that can have planet based action as good as GA and also have space based action as well would be amongst the best mmo's ever.
As many people can see there is some kind of Global Agenda going on, and it's kinda funny to see a game come out with that theme. Many clans and guilds will form, our goal with PGG is to promote new and interesting games to our members, so guys keep this game on the burner, it may be the one you want to join next. ATLANTA, May 8, 2009 – Hi-Rez Studios is pleased to announce the winners of its first-ever Best Fan Site Contest, choosing five fan-run Global Agenda websites to recognize for their superior creative design, depth of content, and innovative use of Community-building features . Read on Alliance of Agencies - Posted by Siddo on 2009-05-03 19:03:43 PDT Is global agenda just another sci-fi MMO where players create their characters (within the four available classes namely Assault, Medic, Recon and the most unique Robotics), fight different missions, rest at their base HQ so as to chat with friends, or join the so called agencies? Well, this is what the team behind Global Agenda quotes about their dream game. Global Agenda is a fast-paced action MMO using the Unreal 3 Engine set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict. Read on ----------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------ Part two of MMORPG.com's interview with Todd Harris, the man behind the upcoming sci-fi spy MMORPG from Hi-Rez Studios. http://www.mmorpg.com/
From 50Bellow, a nice little video, with his explanation as well: departure from the traditional online settings of high fantasy, outer space, or military, Global Agenda is set on 22nd century Earth. An invisible war is fought not with armies, but with elite teams of highly trained and well-equipped special agents, where technology is a race, knowledge is power, and everyone has an agenda. * Create, extensively customize, and develop an agent character that is unique within the world. Protect your secret identity through covert activity while increasing your skills and influence. * Join a player-created agency, compete in a technology race for advanced weaponry, and advance your own agenda. * Engage in solo, co-op, and team objective-based missions against non-player and other player-created agencies. * Experience a dynamic world of espionage and intrigue, where in-game events and locations are influenced by the actions of players and agencies.
ZAMHi-Rez Studios just wrapped up its first closed beta test for Global Agenda, and we got the chance to sit down with Executive Producer Todd Harris to discuss the futuristic action game before the second beta test kicks off on Aug. 21. Keep reading to find out why this fast-paced shooter classifies as an MMO and how the PvPE feature will let you modify certain playable areas to add another level of strategy to battles. ZAM: Hello Todd! Thanks for taking a break from the development process to talk with us about Global Agenda. Todd: It is my pleasure! As you know, we just completed our first Closed Beta Test weekend and we are very happy with the results. The participation and enthusiasm from the Beta community was fantastic. So, we’re all in a great mood to talk about Global Agenda! ZAM: We’d like to start things off by talking about the dynamic, player-driven world that’s advertised to exist in Global Agenda. Can you tell us more about what makes this possible? Todd: Well, one of our early design goals was to have elder-game drama emerge from the choices and actions of players and player groups. That way the game would remain interesting even for max-level players. So, we designed with that goal always in mind and implemented features that supported that goal. For example, within Global Agenda there is no concept of developer-created factions, like Horde vs. Alliance that players must select between. Instead, players create and name their agency groups and they choose which other agencies they will ally with and which agencies they will oppose. Also, in what we call the Campaign, these player groups compete with one another for limited territory and resources within the world. So, this global conflict over territory, technology, and influence makes for a very dynamic world with politics, intrigue and, at times, all out war. There is a world map that displays the persistent territory areas and who is in control of each area so that aspect is certainly very dynamic. ZAM: Let’s talk more about agencies. How will they differentiate from the traditional guild in other MMOs? Todd: In many respects our agencies are similar to guilds in other MMOs. But we’ve included a lot of agency management functionality in game to support agency leaders coordinating their members because that can always be a challenge. One key difference is that we have this grouping of multiple agencies called an alliance. And these alliances are the entities competing against one another to dominate a region within the Campaign. ZAM: In the same vein, can you tell us about some of the other persistent elements that make Global Agenda an MMO. What kind of gameplay will exist to keep players engaged and continually working to develop their characters? Todd: Great question. Because we have fast and fluid combat, and fairly detailed graphics, there are definitely folks that see the game and assume it isn’t an MMO. When we showed Global Agenda at E3 we heard a lot of comments like “but it isn’t blocky-looking and chunky feeling, how can it be an MMO?” So, I always appreciate the opportunity to talk about the more MMO-ish parts of the game and there are many. Just to rattle off some of the features that would be most familiar to MMO players, Global Agenda has: multiple classes and subclasses, character progression to level 50, skill-trees, player vs. environment missions with boss fights, player vs. player missions with different objective types, social hubs, loot of various types and qualities, blueprints and crafting, a player economy and auction house, gear upgrades, achievements, character visual customization and dyes, flair and seasonal items, text chat with multiple channels, integrated voice chat and of course our large-scale, persistent territory control meta-game called the Campaign. Whew, that was a mouthful. READ ON
Now what a lovely video from Hi-Rez Studios,,, lol
Global Agenda studio tour, Game preview and Developer Interviews by BarnGamerz from Barngamerz on Vimeo. All copyrighted GA articles, pictures, and videos belong to Hi Rez Studios, this fanpage only promotes Global Agenda, and takes no credit for the above promotions of GA.
|
FANSITES 3. Global Agenda Mission Control
|
|||
|
|
||||
|
|
||||
|
| ||||